![]() ![]() When the aforementioned mystery - conspiracy? - that's best left unspoiled here starts to set in, you'll start wondering whether you can trust Delilah, or whether you can trust the feelings that start to develop between you and she. You buzz in to report on everything you find, and as you're new on the job, she's able to get you up to speed on what you're seeing and where to go next. And although the map isn't enormous, it's big enough for you to unintentionally go in circles and loops.īut when the game unfolds as intended, with engaging dialogue between yourself and your boss, Delilah, the game develops extremely well. That also means you can, and will, get lost repeatedly. ![]() You'll need to look all around for drops to take or rock faces to climb. Just because you know something is west of where you are doesn't mean you can simply point yourself in that direction and go. There's no such thing here, and you have to dutifully consult a compass and map to point yourself in the right direction - be it to find how to make your way to smoky areas out in the woods or get to a specific creek. There's a learning curve to, essentially, unlearning what a lot of video games have taught you: that you can navigate any area easily thanks to an on-screen mini-map. This adventure goes from a slow crawl to a fairly captivating and strange mystery, which means you'll need to stick with it for a bit longer than you might initially like, but it's worth it.
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